Designed specifically for this map: https://beatsaver.com/maps/1ea90 (when it's published)
Precise control over the various particle systems is done via the unique event values below [type,value]
onlyLightSnow = [0,102]
lightSnowOff = [0,100]
lightSnowOn = [0,101]
blizzardOff = [1,100]
blizzardOn = [1,101]
roseOff = [2,100]
roseOn = [2,101]
emberOff = [3,100]
emberOn = [3,101]
flameOff = [4,100]
flameOn = [4,101]
flowerBloom = [6,101]
Blizzard is on by default. Boost also toggles between Fire and Blizzard, but I recommend using the other events.